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Look left and you can climb over the door into the next corridor.Īs you walk down this corridor, a guy will break out of a door on the left and try to kill you.
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At the end of this corridor you’ll find a person handcuffed to a door. Head out through the door on the other side of the locker room. Follow this small corridor to reach a locker room. Head past the vending machines and go through the opening to the left. Film the scene for Note: In the Cannibal’s Kitchen. Flip out your camera and approach the window opposite the vending machine. Continue through the meat locker and you’ll enter a cafeteria. Leave through the door to the left of the broken mirror and continue on to the kitchen area. Look in the corner to the right of this mirror to find another battery. In this room you’ll find a broken mirror above a sink. Head back and enter the doorway next to the red light. Follow the corridor to the end, past a red flashing light, and you’ll find a battery on the floor next to a dead guard. Follow this and you’ll be able to climb up next to it on to a boarded walkway.įollow the walkway and you’ll drop down into a corridor. You’ll see a vent shaft hanging from the ceiling to the right. Leave the room and directly ahead of you will be a reception desk with large Morin Solutions containers around it. On the floor will be Document: Resignation of Waylon Park. Follow him into the next room and enter the room to the right of the Exit door. As you continue on, you’ll see someone run to your right. Run down the corridor to the previously locked door to enter an airlock. Film the scene through the window for Note: The Doctors are Sick. Make sure to equip your camera here and press the button on the desk in front of you. Head left and follow the corridor (note the locked door on the left, half way down) to the end to enter a room with a large window. Continue through the rooms and you’ll enter another corridor. Push the obstruction out of the way of the door and leave. Continue onwards through the vent shaft until, after a couple of corners, you drop down into a dark room. Make sure to film this conversation to receive Note: A radio in the Prison. Crawl forward and take the first left to find a vent overlooking a scene below. Up in the corner of this room will be a vent. Flick your night vision on and run through the rooms until you’re safe.
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Directly ahead of you will be a guy sat in a chair – he will attack you, so quickly run past him and into the door on the right. Once the session is complete, the guy to the right of the table will move out of the way, allowing you to leave through another door. Continue on and head through the door at the end of the corridor to enter a ‘therapy session’. The first room on your right will contain a lot of blood, but also a battery. Head back out and continue on, past the computer. In the next room, turn right into the bathroom to find a battery on a trolley. Remember to turn off the night vision to save on battery power. Soon, the door to your cell will be opened. Walk forward and grab the camera to automatically receive Note: If I Die.
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